graph drawing

(classic problem)

Definition: The problem of representing a graph in a plane "neatly," for instance with a minimum number of edge crossings.

See also grid drawing, orthogonal drawing, straight-line drawing, planar graph, planarization.

Author: PEB


Draw a graph nicely (C and Mathematica), draw a graph in the plane such that no edges cross (C, C++, and Mathematica), GraphEd: Graph Editor and Layout Program (C). Graphviz: Graph Visualization Software (C), consisting of many graph drawing programs, viewers (C, Java, and TCL/TK), etc.
Go to the Dictionary of Algorithms and Data Structures home page.

If you have suggestions, corrections, or comments, please get in touch with Paul Black.

Entry modified 12 August 2019.
HTML page formatted Mon Aug 12 09:59:40 2019.

Cite this as:
Paul E. Black, "graph drawing", in Dictionary of Algorithms and Data Structures [online], Paul E. Black, ed. 12 August 2019. (accessed TODAY) Available from: